Hives will self-heal over time 1 HP per 6,000 ticks ( 1.67 mins), or a total of 10 HP per day. If a dormant hive is damaged in any way, the insects may turn manhunter to attack the perceived threat. It also spawns 1 Glow pod within 12 and 24 game hours. It spawns 20 insect jelly every 26,000 ticks ( 7.22 mins) to 30,000 ticks ( 8.33 mins), or 10.4 to 12 in-game hours, so long as there are is less than 40 jelly in adjacent tiles. Hives can increase the temperature of their surroundings up to 38☌. The number of hives generated this way will never exceed 30, but it is possible to have more than 30 hives if they spawn directly from an infestation event. The time between hive reproduction depends on difficulty. If there are less than 30 hives in a colony, non-dormant hives will reproduce another hive in a random roofed tile within 10 tiles of themselves. They will also mine random tiles which sometimes lead to Collapsed rocks falling from above and killing anything below. They will not chase too far away and won't defend themselves from attackers outside the radius. Insects will attack creatures trespassing the hive's boundaries, except for wild animals. Megaspiders or spelopedes tend the hives, and without them, the hives will begin to show lack of maintenance, and shortly afterwards will deteriorate in 2.5 in-game hours. A few seconds after the encounter, it will start to deploy insects like megascarabs, megaspiders and spelopedes. It is imperative that you destroy it as fast as possible. Building Size 1 ˣ 1 Cover Effectiveness 50% Heat Per Second 6 Stops Heating At 38 ☌ (100.4 ☏) Destroy yield 30Ī hive can spawn in regions with caves or when opening an ancient shrine or at Infestation events.
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